MLB 2K10

October 2009 - February 2010
Publisher: Take Two
Developer: Visual Concepts

A realistic baseball simulation. MLB 2K10 is a big improvement over last year's MLB 2K9. More info on the game can be found from the official website.

Worked on various ambient AI issues, such as dugout, bullpen, pre/post play, pre game, mound visit, etc
Worked on various AI/animation issues to make sure player moves in a realistic manner while they’re not in play
Help fix miscellaneous AI/Animation issues

 


 

 

NBA 2K10

January 2009 - October 2009
Publisher: Take Two
Developer: Visual Concepts

The most realistic and best selling NBA game of 2009. More info on the game can be found from the official website.

Ported the game from Xbox360 to the Nintendo Wii as the title is being developed
Implement Wii specific controls/gameplay and maintain all of the functionality of the Xbox360/PS3 version
Worked with the team to implement/resolve any Wii specific issues/needs throughout the development

 


 

 

The Lord of the Rings: Conquest

June 2007 - November 2008
Publisher: Electronic Arts
Developer: Pandemic Studios

A Star Wars: Battlefront style game set in The Lord of the Rings universe. More info on the game can be found from the official website.

Implement/maintain systems for all in-game user-interface both 2D and 3D
Implement/maintain gameplay systems, for examples: control points, spawning, objective, scoring, achievements, etc
Work with network programmers on multi-player features such as: multi-player game modes, chatting, etc
Work with UI artists to put Flash art in the game through Scaleform GFx and achieve the required performance goal
Work with designers to debug/implement features so they can achieve the desired gameplay experience

 


 

 

6 Shooter Showdown: Most Wanted

July 2006 - September 2006
Publisher: Hudson
Developer: Spidermonk Entertainment

This is the 3rd installment to the popular series 6 Shooter Showdown. Unlike previous 6 Shooters, the main focus of Most Wanted is the shooting instead of card games. Most Wanted features a story driven shooting game and mini games including: Shoot the Can, Hang Man, and Solitaire.

Create a new sprite system to handle complex sprite animation used in the main shooting game.
Implement the main shooting game and Shoot the Can mini game.
Java to Brew port.

Screenshots:

 


 

Unannounced Title

July 2006 - September 2006
Publisher: -
Developer: Spidermonk Entertainment

This game is being developped on both PC and Xbox 360 on a brand new, in-house, next-generation 3D engine.

 


Create an in-house, cross-platform, multi-threaded 3D engine for the PC and next-generation consoles. Created from scratch.
Worked on math/collision, general engine architecture, shaders, font, sound, input, and utility classes.
The engine was eventually used to create the Xbox Live Arcade game “Roogoo”

 

 
 

   
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